

… The game world is no less gritty, dirty, or harsh-all of the detail is there, and the environments have even more atmosphere." "It also wasn't made without gathering plenty of information and feedback - we've been doing extensive focus testing throughout development. "The decision to alter the art style was assuredly not one taken or made lightly," wrote Ennui.

The cries grew louder when Gearbox staffer "Ennui" appeared to confirm the changes in a lengthy post. Reaction was swift and sharp, with a chorus of protest erupting on the Gearbox forums. The scan's caption appeared to confirm the change, reading: "Looks like a panel from a comic book. The article cited what appears to be a leaked scan from next month's PC Gamer magazine showing several cel-shaded screenshots that fell between last year's Prince of Persia reboot and the illustrations in the Shadowrun role-playing game books. So it was with some shock, then, that those following the project reacted to a Borderlands Guide article that indicated its graphics have drastically changed. Shortly after the conference, Take-Two released the first trailer for Borderlands, which will be published later this year under the 2K Games imprint.Īs can be seen in the trailer and the screenshot below, Borderlands' graphical style was originally one of gritty realism apropos to its postapocalyptic, dog-eat-dog world setting. For a few minutes Gearbox CEO Randy Pitchford put the game through its paces, driving up to an underground vault, taking out its bandit inhabitants, and collecting some loot in the form of guns-a few of nearly 500,000 unique weapons in the game. What we heard: At Take-Two Interactive's press briefing at last year's Electronic Entertainment Expo, attendees were treated to the first gameplay footage of Borderlands, the ambitious new open-world action-role-playing game from Gearbox Software. Source: Game-specific fan site Borderlands Guide.
